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We Cheer 2

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We Cheer 2
Developer(s)Machatin
Publisher(s)Namco Bandai Games
Composer(s)Masayoshi Ishi
Platform(s)Wii
Release
  • NA: November 3, 2009
  • JP: July 15, 2010
Genre(s)Dance game
Mode(s)Single-player, Multiplayer

We Cheer 2, known in Japan as We Cheer: Dancing Spirits! (ウィーチア ダンシングスピリッツ!), is a dance video game releases by Namco Bandai Games. It is the sequel to We Cheer.

Gameplay

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The gameplay is the same as the original We Cheer using the Wii Remote as a virtual pom-poms. In the single player mode, players can use either two Wii Remotes (one in each hand) or one Wii Remote (in either the left or right hand) to follow the on-screen motions. The game also offers cooperative and competitive modes for up to 4 players. New to the game are further customization of characters and the ability to play as a male or female cheerleader.[1]

Development

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The game features 36 licensed music tracks.[2]

Reception

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The game received "mixed" reviews according to the review aggregation website Metacritic.[3] In Japan, Famitsu gave it a score of one eight, two sevens, and one eight for a total of 30 out of 40.[4]

See also

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References

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  1. ^ "NAMCO BANDAI GAMES ANNOUNCES WE CHEER™2 FOR Wii™". Namco Bandai Games. April 29, 2009. Archived from the original on January 1, 2010. Retrieved June 13, 2015.
  2. ^ "NAMCO BANDAI GAMES ANNOUNCES FULL ROSTER OF SONGS FOR WE CHEER™2 for Wii™". Namco Bandai Games. Archived from the original on March 2, 2010. Retrieved June 13, 2015.
  3. ^ a b "We Cheer 2 for Wii Reviews". Metacritic. Retrieved June 30, 2016.
  4. ^ a b "July 7, 2010 (Famitsu scores)". The MagicBox. July 7, 2010. Retrieved June 30, 2016.
  5. ^ Koehn, Aaron (November 24, 2009). "We Cheer 2". GamePro. Archived from the original on December 5, 2009. Retrieved July 1, 2016.
  6. ^ Kevin S. (January 6, 2010). "We Cheer 2 Review". Game Revolution. Retrieved July 1, 2016.
  7. ^ Ahearn, Nate (November 6, 2009). "We Cheer 2 Review". IGN. Retrieved July 1, 2016.
  8. ^ Hernandez, Pedro (December 9, 2009). "We Cheer 2". Nintendo World Report. Retrieved July 1, 2016.
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